Dialogue tree simple demo

Shows how to set up a dialogue with a character, like in a RPG game, including multiple choices.

Features used in this example

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The example uses these features:

  • Audio
  • Builtin events
  • Keyboard features
  • Features for all objects
  • Scene management features
  • Time
  • Variable features
  • Dialogue Tree (Experimental)
  • Sprite
  • Text object

Read more about all features and extensions in GDevelop here.

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