Lights

Example showing the usage of multiple light objects, setting other objects as light obstacles and using a slight blur effect to soften shadows.

Features used in this example

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The example uses these features:

  • Advanced control features
  • Keyboard features
  • Mathematical tools
  • Features for all objects
  • Scene management features
  • Lights
  • Panel Sprite (9-patch) Object
  • Sprite
  • Text object
  • Tiled Sprite Object
  • Top-down movement

Read more about all features and extensions in GDevelop here.

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