Isometric game

An example of a 2D isometric game, showing how to build an isometric world and handle characters movement. Discover what you can accomplish within an isometric world using smooth animations. Add as many blocks as you want to create whatever you can imagine!

Features used in this example

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The example uses these features:

  • Audio
  • Cameras and layers features
  • Builtin events
  • Mathematical tools
  • Mouse and touch
  • Features for all objects
  • Scene management features
  • Sprite
  • Tiled Sprite Object
  • Top-down movement

Read more about all features and extensions in GDevelop here.

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