Platformer with tilemap

Shows how to create a platformer game with a Tilemap object for designing the level, and invisible objects to mark platforms and ladders.

Features used in this example

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The example uses these features:

  • Features for all objects
  • Scene management features
  • Window features
  • Platform Behavior
  • Sprite
  • Tilemap

Read more about all features and extensions in GDevelop here.

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